Bottom 100

Servers with less than a full week of history are excluded so new servers aren't ranked at the bottom by accident.

No rank scores yet — they appear automatically after the discovery service records its first history snapshot.

How the score is built

Every official server gets a score from 0 to 100, rebuilt each time we refresh Wildcard's official list. The four pieces always add up to the score you see above.

Reliability — 40 points
How often the server showed up in the official list over the last 7 days. 100% presence is a full 40; 90% is 36; and so on. If we have less than a day of history, we still use what we have — see Confidence.
Connection — 25 points
Ping from Wildcard's monitoring path. 60ms or faster is a full 25. Between 60 and 150ms the score slides down to 15; between 150 and 300ms it slides to 5; slower than 300ms is 2.5. If we don't have a ping, this piece is 0.
Activity — 25 points
Average how full the server was (players ÷ max players) over the last 7 days. A server that sits at half full all week beats one that spiked once and sat empty otherwise — we use the mean, not the peak.
Confidence — 10 points
How much history we have. A week or more of data is a full 10; a server we first saw this refresh gets 0. That keeps a brand-new server from outranking a well-known one on a single lucky snapshot.